I’m still fixing various bugs, mostly relating to the physics in the asteroid levels. Fixed a MAJOR bug that would make the ship get stuck and die sometimes when it first respawned. I also managed to figure out how to rotate the asteroids fairly naturally, and I fixed a bug that would make it possible to get stuck with an asteroid going close to completely vertically or horizontally along the edge of the screen, impossible to hit or sometimes even see so the level couldn’t be completed.
One last fix I’m adding will also be the ability to turn the music and sound on and off. Which will take some work, since I didn’t set up the original infrastructure to do that.